1.27 betas (RC135 - 01/23/11)

Discuss general things about the mod here.
Post Reply
Dojutrek
Posts: 1548
Joined: Fri Aug 24, 2007 8:40 pm
In-Game Name: Dojutrek
Favorite Ship: Hell If I know...
Location: Chicago, IL
Contact:

Post by Dojutrek » Sun Aug 26, 2007 9:45 am

Just a suggestion but A nifty thing to do before you log into the game would be to disable the 3D sound function in the options. I dunno if this is causing your problem but when the function is disabled it helps to boost the in-game stability and reduction of CTD's.

Bizurkur
Posts: 25
Joined: Fri Feb 23, 2007 7:43 pm

Post by Bizurkur » Sun Aug 26, 2007 3:22 pm

yeah, because the ingame warnings weren't obvious enough :roll:

lol

Dojutrek
Posts: 1548
Joined: Fri Aug 24, 2007 8:40 pm
In-Game Name: Dojutrek
Favorite Ship: Hell If I know...
Location: Chicago, IL
Contact:

Post by Dojutrek » Sun Aug 26, 2007 6:11 pm

Even so, I think repeat of the caution needs to be said since most people just skip those messages without even reading them whether they know about it or not.

Bizurkur
Posts: 25
Joined: Fri Feb 23, 2007 7:43 pm

Post by Bizurkur » Sun Aug 26, 2007 7:08 pm

I agree.
But that wasn't the prob with my CTD.

M0tah
Forum Administrator
Posts: 1056
Joined: Fri Jul 06, 2007 3:18 pm
Favorite Ship: Pursuit Banshee
Location: A small café in Rickmansworth
Contact:

Higher shot velocities

Post by M0tah » Wed Aug 29, 2007 10:11 pm

fox Unit 01 wrote:RC95 (08/29/07):
-- Slower-refiring weapons now have much higher shot velocities; almost 2x as much.
Dang. Now I wish I hadn't sold that WILD FIRE to Sona because I did so specifically because of the slow shot velocity :(. Oh well, I guess this is for the better though, as I couldn't really hit anything before with the slower refiring weapons.

Oh, and in the mod options FLHook has a typo (it's FLHool).
[img]http://img65.imageshack.us/img65/3442/thedeathofaroguebtx2.jpg[/img]

fox
Yay Pink! (it's badass)
Posts: 2284
Joined: Sun Feb 19, 2006 2:50 pm
In-Game Name: foxBoxInc
Favorite Ship: fox's Diablo (LF)
Location: Maine
Contact:

Post by fox » Thu Aug 30, 2007 6:23 am

Hah, good catch. I'm assuming the download worked, then? It took me a solid hour and a half to upload that RC - my connection is retardedly slow lately, as in < 10KB/sec download speeds. Glad I'm going off to school I guess. lol
Image
Oldschool.

M0tah
Forum Administrator
Posts: 1056
Joined: Fri Jul 06, 2007 3:18 pm
Favorite Ship: Pursuit Banshee
Location: A small café in Rickmansworth
Contact:

Post by M0tah » Thu Aug 30, 2007 6:39 pm

fox Unit 01 wrote:I'm assuming the download worked, then?
Yep, I didn't have any problems. I haven't tested it on the official server yet because it was only updated this morning, but it worked fine on a server I created.
fox Unit 01 wrote:my connection is retardedly slow lately
That must be why it took forever to send that screenshot to you night after last. I guess we're lucky it worked at all. :wink:
[img]http://img65.imageshack.us/img65/3442/thedeathofaroguebtx2.jpg[/img]

MATT001
Posts: 381
Joined: Sun Aug 26, 2007 1:06 pm
Location: England

Post by MATT001 » Fri Aug 31, 2007 2:16 am

Well well. My first update. Now I can start mining instead of being blown to bits by Red Hessians. I don't yet think I've said this to you by the way: this mod is AWESOME. The AI is absolutely groundbreaking. Congrats my friend.
If you want something doing, take a look at 88 FLAK.

[img]http://img524.imageshack.us/img524/4417/mattsig001vh1qx5.jpg[/img]

xp194
Posts: 468
Joined: Tue May 29, 2007 7:42 am
Location: The United States of Great England-land

Post by xp194 » Fri Aug 31, 2007 2:19 am

OMG! is that an england location i see Matt?

Finally! a Gmt user other than me!

gonna download new update soon.

fox
Yay Pink! (it's badass)
Posts: 2284
Joined: Sun Feb 19, 2006 2:50 pm
In-Game Name: foxBoxInc
Favorite Ship: fox's Diablo (LF)
Location: Maine
Contact:

Post by fox » Tue Oct 23, 2007 5:19 pm

Image
Oldschool.

fox
Yay Pink! (it's badass)
Posts: 2284
Joined: Sun Feb 19, 2006 2:50 pm
In-Game Name: foxBoxInc
Favorite Ship: fox's Diablo (LF)
Location: Maine
Contact:

RC99

Post by fox » Tue Dec 04, 2007 1:44 pm

Ah well. I hope to have RC99 up later today. With it reaching its 99th RC (one away from 100, the RC number where I promised I would go crazy), I figured it right to go around and add something new into the mix; not much, but I've added a new, optional "Heavy" soundtrack into the game. I just finished editing the tracks so that they loop a little better, and they're pretty much ready for implementation.

Also on the audio side of things will be the new high-end sound system, to complement the high-end special effects. When enabled, all sound can be heard up to a 6K distance; the high-end sound system also forces the engine to handle 32 sound channels, instead of just 24 (1.3x as many). Also, the high-end sound system features enhanced doppler effects. Combined with high-end effects and high-LOD system, this makes the combat amazingly immersive.
Image
Oldschool.

fox
Yay Pink! (it's badass)
Posts: 2284
Joined: Sun Feb 19, 2006 2:50 pm
In-Game Name: foxBoxInc
Favorite Ship: fox's Diablo (LF)
Location: Maine
Contact:

Post by fox » Wed Dec 05, 2007 9:24 am

I have re-uploaded RC99 with a fix to the sound-panning issue M0tah described. I was playing around with such stuff when developing high-end sounds, and while all seemed to be peachy with using 3D Sound with high-end sound it seemed to mess up normal sound, which I failed to notice. This has been corrected.
Image
Oldschool.

thedarkmarauder
24/7 Server Operator
Posts: 1735
Joined: Mon May 21, 2007 1:44 am
Favorite Ship: dagger
Location: hiding in the farthest reaches of the void, lost to all
Contact:

Post by thedarkmarauder » Wed Dec 05, 2007 1:30 pm

now if only someone could fix the bug I have trying to activate 88 Flak with the new soundtrack

fox
Yay Pink! (it's badass)
Posts: 2284
Joined: Sun Feb 19, 2006 2:50 pm
In-Game Name: foxBoxInc
Favorite Ship: fox's Diablo (LF)
Location: Maine
Contact:

Post by fox » Tue Dec 11, 2007 12:54 pm

Image
Oldschool.

fox
Yay Pink! (it's badass)
Posts: 2284
Joined: Sun Feb 19, 2006 2:50 pm
In-Game Name: foxBoxInc
Favorite Ship: fox's Diablo (LF)
Location: Maine
Contact:

Post by fox » Thu Dec 13, 2007 12:33 pm

Battleships now have engines mounted:
Image
Image
Image
Oldschool.

Post Reply

Who is online

Users browsing this forum: No registered users and 10 guests